Game design:Help wanted

From Post-Apocalyptic RPG wiki

Jump to: navigation, search

Recruitment.png This article covers fields of work on the team!

Help wanted articles list the possible fields of work in one specific department. The lead developers of the department in question are encouraged to keep these articles up to date to maximize our chances to find talented contributors. Interested contributors are encouraged to read the membership article to get an idea how PARPG development works in this regard.

This article lists the different fields of work in the mechanics department.

How to apply

If you're serious about contributing to the project, please post an introduction on the forums, preferably with the field of work you want to contribute to in the title.

If you have any questions about the mechanics department or fields of work please contact our lead game designer, Zenbitz. Zenbitz can be found on the IRC channel for real-time communication, or you can send him a private message via the forums.

Open fields of work

We're currently trying to find contributors in these fields of work.

UI design

  • Help us develop a creative vision how the user interface of PARPG should work
  • Design interface mechanics based on usability

Game mechanics design

Closed fields of work

For various reasons, we're currently not trying to find contributors in these fields of work.

Level design

  • Help us develop a creative vision what level design standards when should follow

Quest design

  • Design quests and help us to implement them
Personal tools