Department:Writing
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=== Writing dialogue for PARPG === | === Writing dialogue for PARPG === | ||
- | * [[ | + | * [[How to write dialogue]] |
== Proposals == | == Proposals == |
Revision as of 08:36, 4 January 2011
Welcome to the writing department!
Developers in the writing department use their skills in creative writing to design themes, setting & storyline elements. This also includes designing NPCs, factions, locations, quests and dialog. You would like to help out in the writing department? Start here: How to contribute
Workflow
Drafts
These are more or less completed, or at least, accepted proposals.
Setting
- Main Setting - The State of the World
- Neede: A more fleshed out background story from WWIII to present
Main Story Line
Smaller stories and ideas
NPCs and Locations
- Complete list of Locations for PARPG
The Player Character and Origin
This overlaps heavily with the Mechanics section. Character_generation_and_stats#Character_Origin The general idea is to have "multiple" back stories, customized to some extent, for individual PCs. The may lead to "several" initial starting locations (than can be merged into the main "Trunk" of quests)
Writing dialogue for PARPG
Proposals
- Radio Gaga - a Main Plot and storyline proposal (WIP)
- Pre-war background story (incomplete)
Tools
Dialogue creation
The current dialogue interface is to create specific YAML files containing dialogue mixed with simple gamestate interaction callbacks and conditionals. Currently, the interface is being extended to handle more complicated quests. A GUI editor has been proposed as well (see above)
Writing elements