Encumbrance and equipment

= Encumbrance =

How much can a person carry? Well, a hell of a lot less that most computer game. What can be carried will be restricted both by weight and bulk. Each item carried must be "stowed" somewhere (belt, pouch, backpack, boot) or in-hand. You can carry a single two-handed item or two one handed items. I will be kind and say that you can do any basic "travel" or "skill" things no matter what you are carrying. Some locations or encounters may go better for you if you put your weapons away.

Sizes of Items
These go roughly on 3-to-1 scale. This is purely bulk, weight is totaled seperately
 * Teensy (paper clip, coin, seed)
 * Tiny (bullet, AA battery, key)
 * Very Small (watch, pencil, pocket knife)
 * Small (hip flask, hand grenade, baseball, pack of cigarettes, large knife, small book, flare)
 * Medium (machete, pistol, first aid kit, large reference book, torch, 1 hit location worth of armor)
 * Large (1m sword, 1 handed axe, monkey wrench, large first aid kit, 3 hit locations worth of armor)
 * Very Large (rifle, crossbow, spear, shoulder bag, big tool kit, sleeping bag, tent, 4-6 hit locations worth of armor)
 * Extremely Large (large box, back pack, watermelon, >6 locations worth of armor)
 * Huge - these things cannot be carried for long distances, but can be moved.

In addition to hands, the following are places to carry things:
 * 1 extremely large (or smaller) thing on your back (anything bigger than medium must be strapped like a back pack
 * 1 very large (or smaller) thing over each shoulder
 * 10 small + 1 large thing on belt (3 small = 1 medium thing)
 * 10 very small things in pockets
 * 1 small thing in each boot or strapped to leg

You cannot have 3 large things - both shoulders and 1 back. You can attach a medium