User:MvBarracuda

This is my personal page where I tell you about my skills, my tasks and about the person behind the name.

Why PARPG?
The main reason why I decided to found this project is that I'm a huge fan of Fallout. I've played it when I was a teenager and the rather unique concepts really appealed to me. Nowadays isometric old school RPGs don't get made as mainstream titles anymore. There is hope in the form of indie and open source development though! I would like to take part in reviving old school RPG development by contributing to this very project.

In 2004 I joined an open source Fallout engine project called ianout and acted as little helper here and there. About a year later I was one of the founders of the isometric open source game engine FIFE. My main source of motivation was the idea to use such an engine in a real game project. This time has come now. I've recently stepped down from my project management position at FIFE and would like to start a new chapter with PARPG.

What kind of experience I have to offer

 * 3 years of project management experience working on FIFE:
 * Public relations: blog development updates, release announcements, community interaction.
 * Developer recruitment.
 * Basic understanding of programming and software engineering.
 * Win32 compile SDK maintenance. Building all FIFE-dependencies with code::blocks /w mingw, MSVC 2005 & MSVC2008 from source and putting them together in an easy to use package.
 * Win32 release packaging. Shipped seven major FIFE releases from 2005-2008.
 * Experience with the following development tools: Trac, SVN, (Media)Wiki.

What I can NOT offer

 * 2d art creation skills.
 * 3d modeling skills.
 * Programming skills beyond a basic understanding of the underlying concepts.
 * The in-depth ruleset knowledge of a pen and paper RPG player.
 * Writing skills of a native speaker.

My key tasks
Key tasks are the tasks that I would like to concentrate on while working on PARPG. These are the tasks that I'm familiar enough with to properly fulfill them and guide other developers in these fields.

My pheriphal tasks
Pheriphal tasks are tasks that I could take care of if needed. Especially in the beginning of the project we'll prolly have a rather small team so people who have a solid understanding of some fields but aren't experts in them work in these fields due lack of experts on the team.

Infrastructure maintenance

 * Sourceforge registration.
 * Cvsdude hosting plea.
 * Trac maintenance.
 * Hosting the PARPG blog, forums and wiki.

Web design

 * Limited adjustments to blog, forums and wiki design.

Win32 package maintenance

 * Customizing FIFE win32 compile SDK if needed.