Techdemo Asset ToDo

Characters
Not all characters need to have backgrounds, but if it's done check here.

The leader of the mötley townsfolk.
 * Kimmo Niitty aka Nikolas aka Kimmo Martinpoika
 * Dialog: Missing as of yet, see trac ticket http://parpg-trac.cvsdude.com/parpg/ticket/171
 * Background
 * Portrait
 * Model

Kimmo's dead brother.
 * Pete Niitty aka Pekko Martinpoika
 * Dialog - he's dead
 * Background
 * Portrait ✓
 * Model

The female guard at the guard tower.
 * Jenna aka Janie
 * Dialog: http://parpg-trac.cvsdude.com/parpg/browser/trunk/game/dialogue/fguard.yaml
 * Background
 * Portrait ✓
 * Model

The town drunk.
 * Joni aka Bart the drunkard
 * Dialog: http://parpg-trac.cvsdude.com/parpg/browser/trunk/game/dialogue/drunkard.yaml
 * Background
 * Portrait ✓
 * Model

The sweet crazy grandmother.
 * Aino Niitty aka Ma Martinpoika
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/174
 * Background

"He supposedly took one to the head when the Swedes came over to stop the Russkies from overrunning us Finns... but I don't think he was all that stable to begin with.". He's actually Norwegian. (this is a reference to "The Thing"). If you can remind him that he's from Norway, he will give you the yeast. His job is chopping wood and keeping the woodpile stacked.
 * Skwisgaar the Crazy Swede
 * Portrait
 * Model
 * Dialog
 * Background

This old coot has been living off the land since long before the war. He moved into the Paatalo because he was getting too old to fight off wolves and bandits on his own. He tends the greenhouse farm, although with a couple apprentices. He has the grain, which can be used to make the best beer.
 * Manslow, the Farmer
 * Dialog
 * Background
 * Portrait ✓
 * Model

These two teenage boys help the old farmer. They don't talk much at all, but work hard if they are fed.
 * (Farmer's apprentices)
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/177
 * Background
 * Portrait
 * Model

She is a shrewd trader, one of the original "settlers" and a good friend of Kimmo and the Nittys. She keeps track of all the communal inventory, particularly food and supplies. She knows that if the food gets any shorter, their might be trouble if there is another long winter. He has the wild potatoes (which she will give you), and a pot (which you will have to trade the something for, like the pocket knife)
 * (Quartermaster)
 * Dialog
 * Background
 * Portrait
 * Model

He is big, dumb, and looks mean. His job is to scrape the snow off the parking lot and keep the cistern/tanker full of snow (which is melted rapid and turned to steam for heat.
 * Matti the Snowshoveler
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/179
 * Background


 * Jacob (Innkeeper)
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/180
 * Background
 * Portrait
 * Model


 * Synnove (Innkeeper's Daughter)
 * Dialog
 * Background
 * Portrait
 * Model


 * Camilia (Innkeeper's Daughter)
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/181
 * Background
 * Portrait
 * Model


 * Kande (Inn prostitute/scam artist)
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/182
 * Background
 * Portrait
 * Model


 * Cali (Inn prostitute/scam artist)
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/183
 * Background
 * Portrait
 * Model


 * Dig (Inn bouncer)
 * Dialog: http://parpg-trac.cvsdude.com/parpg/ticket/184
 * Background
 * Portrait
 * Model


 * Hordir (Dog)
 * Dialog - "Woof"
 * Background: Dig's Dog, big husky.
 * Portrait
 * Model

FedEx Quest

 * quest yaml files
 * all objects
 * all NPCs

Beer Quest

 * quest yaml files
 * all objects
 * all NPCs

Map
Note: Items with an * could reside on their own distinct maps!

Gate House
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/190

Guard Tower
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/191

Gate
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/192

Wall
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/193

Parking Lot
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/194

Top of Cistern (tanker truck)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/195

Main Storefront(exterior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/202

Paatalo (interior)*
The Paatalo is the main mall.

Inn (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/203

Living Quarters (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/204

Storehouse (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/205

Smokehouse/Tannery (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/206

Workshop (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/207

Niklas' (leader's) Quarters (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/208

Pekko's Quarters (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/209

Mom's Quarters (interior)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/210

Loading Dock (interior/exterior, ramp to lower level)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/211

Dog Kennel
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/212

Galley (group kitchen area outside inn)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/213

Other ramps and stairs
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/214

Parking Lot
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/215

Woodpile
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/216

Refuse pile
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/217

Junk pile
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/218

Cistern - includes "furnace" (bottom)
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/219

Postwar farm
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/220

Toolshed
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/221

Secondary Gate
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/222

Ramps & Stairs
Ticket: http://parpg-trac.cvsdude.com/parpg/ticket/223

Important Objects

 * Pamphlet "How to brew your own beer" (starts in PC's inventory)
 * portrait art
 * object-in-game
 * description: This is a thin kind of a cookbook titled 'How to make beer'. It has a blue cover and features a room filled with some barrels, probably containing beer, on its coverback. It seems to have been written in the year 1987 and could be useful for anyone attempting to brew beer.
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/170
 * pocket knife (trade good, starts in PC's inventory)
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/169
 * grain
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/168
 * potatoes
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/167
 * instant potatoes
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/166
 * rotten yams
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/165
 * yeast
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/164
 * large pot (can be full of water)
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/163
 * stove (immobile)
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/162
 * bottles/caps
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/161
 *  beer (what the above makes when combined properly)
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/160
 * wood (multiple instances)
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/159
 * meat hook
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/158
 * package
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/157
 * contents of package (boots or note)
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/156
 * dead body
 * portrait art
 * object-in-game
 * description:
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/155

Interior

 * beds
 * tables
 * chairs
 * lights (torches?)
 * steam pipes (for heat)
 * wood burning stoves (for heat)
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/153

Exterior

 * busted up cars
 * fences
 * streetlights (don't work)
 * shopping carts
 * Trac ticket: http://parpg-trac.cvsdude.com/parpg/ticket/154