Department:Graphics

This article is a starting point and a central place for all information regarding PARPG graphics.
 * Draft:Graphics

Getting started
Hopefully in the future any newcomers should be able to find all the necessary help they could need in any of the following articles.
 * Looking for something to work on ? Check the Assignments and WIPs section !
 * Not sure how to do something or what format to save it in ? Check the Workflow articles section !
 * Just lacking inspiration ? Check the Inspiration and Research section ! Or use the help of your good friends Google and Wikipedia.

But as this wiki is still heavily a Work In Progress in itself you might want to try any of the following, too:

With any pressing questions on your mind meet up with the rest of the community members on the IRC channel at irc.freenode.net #parpg

Anything else should go to an appropriate sub-forum at the PARPG Forums

Gallery

 * Concept art & renders gallery

Assignments and Works In Progress (WIPs)
These articles contain lists of needed graphics and assignments for the artists who're looking for immediate work. Current priority: TECHDEMO
 * TRAC TICKETS - We use the Trac ticket system for assigning tasks. Pick something from the tasks and comment that you're working on something specific so others would know.
 * ASSETS NEEDED (this page consists of the general to-do lists for the techdemo, by zenbitz; a ton of assignments for artists)
 * LIST OF NEEDED GRAPHICS

Heads up to all the developers: If you're working on something then you might want to add your name at the end of the assignment/art request to lessen any confusion between developers. It 's also a good idea to list your current active tasks at the ToDo page for all to see. Start a thread with your WIP and progress at the forums for feedback and asspats.

This article deals with the current progress in designing the GUI for the game and includes examples of how it was done in other games (might need further updating)
 * Graphics:GUI_Design

An on-going discussion is at the forums.

Proposals
No proposals at this point

Tools and Resources
A page for listing the graphical tools and scripts that can help you with creating art assets for PARPG This page is intended to list interesting and useful external links to tutorials, techniques, scripts or whatever that one might find useful when creating PARPG visual assets.
 * Graphics:Tools
 * Graphics:Resources
 * List of free assets, e.g. textures that should be used for PARPG: Graphics:Free assets

Workflow articles + Rendering setup
This section is intended for guides and information about the workflow for creating visual assets.

It's a Work In Progress and could use your help !


 * Graphics:Workflow
 * Graphics:Workflow_Managing_Files <<< priority, needing work rather soonish than later
 * Graphics:Workflow Simple Tile
 * Graphics:Workflow Snow Material
 * Graphics:Workflow Wall tutorial

This is an article for organising terrain / ground / natural environment sprites.
 * Graphics:Terrain

Right now you can find the Blender rendering setup here and some notes that could be of help
 * The Rendering setup

Inspiration and Research
An article on how other engines handle tiles/sprites etc The purpose of this wiki page is to serve as a list of various website links with useful images, photos, concept art, or anything that can be used for inspiration for PARPG.
 * Graphics:Field Research
 * Graphics:Inspirational References

Feature requests
This page collects together features that have been requested.
 * Feature requests