Sprint:Techdemo 2 release

Audio

 * Implement shuffle playback for background audio tracks (see ticket #250 )

Graphics

 * Game main menu that replaces the current placeholder menu: save game, load game, new game, options, etc. (see ticket #152)
 * Two slightly different main menu widgets might be needed:
 * Main menu shown when PARPG is started, featuring background image
 * Main menu without background image or slightly blended background image that is brought up when the user presses the ESC key

Mechanics

 * Implement support for primary character stats and basic character descriptions
 * Query, modify and save these stats and descriptions via ingame console
 * Consider to provide an ingame GUI interface for the primary character stats and descriptions

Programming

 * Review, document and extend the dialog engine (see ticket #229 )
 * Introduce character stats and skills for both PC and NPC (see mechanics paragraph above for details)
 * Stabilize the object hierarchy and make an object db, decide on the responsibilities separation between those, get rid of multiple files serving similar purpose (see ticket #185, #76)
 * Refactor and cleanup (see ticket #252, #82, #83)

Writing

 * Find a lead writer for the department who takes a look over the existing writing proposals and decides what to keep and what to throw away

Project management

 * Flesh out agreed upon workflows for all development departments:
 * Glossary
 * How to contribute
 * How to use SVN
 * How to use Trac
 * Agree upon plans for techdemo 3 once completion of techdemo 2 milestone is nearing