Writing:How to use SVN

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Subversion.png This article is an SVN how-to!

SVN how-tos serve as documentation how the Subversion version control software is utilized by the developers in general or how it's used by a specific development department.

This article describes writing-department-specific ways of working with Subversion.


Repository structure

  • branches:
    • media: storage repository for raw assets (3d models, textures, 2d art source files, etc.)
  • trunk: the main development branch
    • game: the game itself, including ingame assets
      • dialog: dialog files
    • tools: all kind of (asset creation) tools


Commiting dialog

Common tasks

Command Line SVN

Commiting new files


Commiting new files

Personal tools