Programming:Help wanted

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Recruitment.png This article covers fields of work on the team!

Help wanted articles list the possible fields of work in one specific department. The lead developers of the department in question are encouraged to keep these articles up to date to maximize our chances to find talented contributors. Interested contributors are encouraged to read the membership article to get an idea how PARPG development works in this regard.

This article lists the fields of work in the programming department.

How to apply

If you're serious about contributing to the project, please post an introduction on the forums, preferably with the word "programmer" in the title.

If you have any questions about the programming department or fields of work please contact our current lead programmer, Techomage. Technomage can be found on the IRC channel for real-time communication, or you can send him a private message via the forums.

Open fields of work

We're currently trying to find contributors in these fields of work.

Lead programming

  • Manage and maintain the programming department wiki;
  • Review existing and propose new workflows;
  • Co-develop and help maintain the department philosophy;

Game programming

  • Implement features proposed by other departments;
  • Evaluate existing code implementations;
  • Refactor and document existing code;
  • Fix bugs;

Tool programming

  • Implement graphics/command-line tools to assist content creation;

Macintosh support

  • Improving existing Mac support of FIFE;
  • Testing PARPG on Mac systems, help with future library evaluation to ensure that the game itself and all tools that we'll create for it run fine on Macintosh systems as well;
  • Required skills: basic C++ knowledge, experience working with Macports;

Closed fields of work

For various reasons, we're currently not trying to find contributors in these fields of work.

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