Item description

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Contents

Basic item stats

any item

WEIGHT
DURABILITY
SIZE
BASE_PRICE_SELL
BASE_PRICE_BUY
EFFECTS
area of effect
Notes / description

Item types

  • Food
  • Chemicals
  • Miscallaneous
  • Books
  • Quest
  • Weapons
  • Armor

Weapon

  • Damage (DAMAGE_TYPES)
  • Action_points
  • Min_Strength
  • MODE (ITEM MODE)
  • CRITICAL
  • CRIT DMG: The amount of damage that is added when you score a critical strike.


ARMOR

  • HEAD
  • BODY
  • ARMS
  • HANDS
  • LEGS


Weapons types

  • Small Guns
  • Big Guns
  • Hand to Hand_Weapons
  • Melee_Weapons
  • Throwing Weapons

Attack modes

  • Single Attack
  • Single Attack aimed
  • Burst Attack (Burst modes)
  • Burst Attack aimed (Burst modes)

Burst_modes (examples)

  • x2_round
  • x3_round

ARMOR_STATS

  • Damage_resistance type=DAMAGE_TYPES
  • Armor_class

DAMAGE_TYPES

  • Normal
  • Explosion
  • Fire
  • Cold

Gun type

  • BASIC type=WEAPON
  • Shoot_mode type (ATTACK_modes)
  • Range
  • Ammo_type
  • magazine_capacity
  • Spread (It refers to the accuracy of a ranged weapon. 0 means the weapon fires perfectly straight, though gravity may still make bullets drop over time. Anything above 0 means the shots may deviate from center by that many degrees.)
  • Upgrades


SMALL_GUNS_TYPES

  • Pistol type=Gun
  • Sub_Machine type=Gun
  • Shotgun type=Gun
  • Rifle type=Gun

ITEM

  • ID
  • GUID
  • NAME
  • STATS type=BASIC_STATS
  • ITEM_TYPE type=ITEM_TYPES
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