Graphics:List of needed graphics
From Post-Apocalyptic RPG wiki
This may be an outdated, obsolete, personal or neglected list. If you are looking for a place to start working, please check out trac tickets for graphics Trac tickets need some care and its good time for closing some of it, make sure you work on an empty ticket. Be sure to check the gallery and graphics inside the game - maybe there is something you can use there. If you are the creator, please take care of all tasks that needs attention to be moved to trac or mark the list clearly.
We're short on graphics and graphic artists.
So'll try to make a list here with props we need and which can be done in under an hour (or two) but would help a lot in building up a pool of reusable assets.
If you made a graphic from the list please feel free to add it here and/or link to the appropriate Gallery section.
If you found something missing here you're also welcome to add it to the list.
I'll make a small tutorial and link some textures and stuff which could help to get you started.
Contents |
2D
- Intro screens - higher resolution images for use as the intro screen, loading screens or promotional purposes.
- Character portraits - for NPCs who as of yet do not have portraits, or generic portraits for Player's choice.
- Loads of concept sketches (never enough of this stuff)
- GUI/HUD mockups
3D
industrial
- streetlamp
- gas tank
- scaffolding
trash/rubble
misc
- trashbin
- parkbench
- trees
- fence
- dead body
- wood (cut to various length pieces to burn in stoves, in piles), also some scrapwood (not much, broken part of plywood, broken bench etc.) - there has been a thread on the forums upon the subject, and some modelling made - but no render for game purposes.
furniture
- chairs
- tables
- cupboards
- beds
- small wood burning stove/cooker