From Post-Apocalyptic RPG wiki
This article is the glossary of the graphics department.
- Concept art
- Inspirational artwork, may work as a input for some 3D modellers.
- Graphics pipeline
- Rendering setup
- Overall "conditions" (tile size, camera setting, lights) to make real in-game asset from 3D models. It is held in single file suited to use in 3D software.