Audio:Help wanted

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Recruitment.png This article covers fields of work on the team!

Help wanted articles list the possible fields of work in one specific department. The lead developers of the department in question are encouraged to keep these articles up to date to maximize our chances to find talented contributors. Interested contributors are encouraged to read the membership article to get an idea how PARPG development works in this regard.

This article lists the fields of work in the audio department.

How to apply

If you're serious about contributing to the project, please post an introduction on the forums, preferably with the field of work you want to contribute to in the title.

If you have any questions about the audio department or fields of work please contact our project manager, barra. Barra can be found on the IRC channel for real-time communication, or you can send him a private message via the forums.

Open fields of work

We're currently trying to find contributors in these fields of work.

Lead audio design

  • Help us develop a creative vision for the audio design of the game
  • Help us to establish an asset pipeline for the audio department

Sound engineering

  • Creation of all kind of weapon, ambient and or user interface related sounds

Closed fields of work

For various reasons, we're currently not trying to find contributors in these fields of work.

Musical composition

  • Creation of ambient music tracks that suit the post-apocalyptic genre

Voice acting

  • Voicing NPCs
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